Kick Self-oscillating Zappy

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This patch reproduces the kick you get on a typical dual-envelope fixed architecture monosynth. Separate envelopes simulate the different components of a kick drum: the batter head and the resonant head.

Step-by-Step Guide

  1. Self-Oscillating Filter: Set the filter just below self-oscillation. Raise Q for more decay and less click / punch.

  2. Short Envelope for Filter (ENV B): Use a short envelope to modulate the filter cutoff. This provides the initial punch and attack of the sound. Raising ENV B fall will make the kick more zappy.

  3. Longer Envelope for VCA (ENV A): Use a longer envelope to control the VCA. This provides the decay and body of the sound.

Variations

  • Low-Pass Filter (LP1 & 2): Try using the LP1 and 2 filter modes for a crunchier, more saturated sound. This can add more harmonic content and grit to the kick.

  • Soft Clipping: Toggle soft clipping on and off to hear the difference. Soft clipping can add warmth and subtle distortion.

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Kick Self-oscillating with Noise

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Kick Velocity Driven Triangle