Kick 909 Sine
This uses a simplified 909 style patch. This patch switches the triangle used in the 909 for a sine.
The core of the patch involves processing the sound in two parallel paths to simulate the components of a real kick drum: the batter head and the resonant head.
Understanding the Components of a Kick Drum
A real kick drum has two main components:
Batter Head: This is the head that is struck by the beater of the kick pedal. It produces the initial attack or punch of the kick drum.
Resonant Head: This head is not typically struck. It is located on the opposite side from the batter head. Instead, it resonates in response to the vibrations from the batter head, producing the decay and body of the kick drum sound.
Envelope A: Resonant Head
Settings:
Set attack and decay to 0.
Adjust decay and release to taste—50% is a good starting point.
Modulation:
Envelope A modulates the VCO, filter, and final VCA.
This setup ensures that the sound has a smooth decay.
Envelope B: Batter Head
Settings:
The shape of Envelope B will have a significant effect on the sound. Lower values will produce a more clicky sound, while higher values will give more zippiness.
Modulation:
Envelope B modulates only the noise. Try it with different flavours of noise; some will bring out more click, while others will add more fuzziness.