Bouncing Ball (ENV-B as LFO to LFO)

This patch is designed to simulate the physics of a bouncing ball. When you drop a ball, it loses energy with each bounce, causing the time between bounces to decrease. So the goal is to create a ratchet that ramps up its speed.

The basic patch uses a ramp wave LFO to modulate the speed of a cycling envelope.

In this implementation ENV-B is being used as an LFO. ENV-B is being used to modulate the speed of the LFO, which is triggering ENV-A. The ENV-B Rise/Rate slider controls the overall length of the bouncing. The LFO rate dial controls how fast the bounces will go.

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Further Reading:

A Brief History of the Bouncing Ball patch

A YouTube video from Make Noise talking about the history of this patch, and how to patch it up on Maths.

Falistri

How to make a bouncing ball patch on Frap Tools Falistri.

Intellijel

An Instagram video from Intellijel showing a different version of this patch on Cascadia.

Bucephalus Bouncing Ball

The Aphex track. I don’t know how he did it. He might have programmed it manually, or used LFOs from a synth to trigger a sampler?

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